FOURTH GRADE MATH GLCE’S
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Numbers and Operations
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Tools |
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Interactives |
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N.ME.04.01
Read and write numbers to 1,000,000; relate them to the quantities they
represent; compare and order.
N.ME.04.02
Compose and decompose numbers using place value to 1,000,000’s, e.g.,
25,068 is 2 ten thousands, 5 thousands, 0 hundreds, 6 tens, and 8 ones.
Number
board (Click on the f next
to the item Number Board)
N.ME.04.03
Understand the magnitude of numbers up to 1,000,000; recognize the
place values of numbers, and the relationship of each place value to the place
to its right, e.g., 1,000 is 10 hundreds.
N.ME.04.04
Find all factors of a whole number up to 50, and list factor pairs.
N.ME.04.05
List the first ten multiples of a given one-digit whole number;
determine if a whole number is a multiple of a given one-digit whole number and
if a one-digit number is a factor of a given whole number.
N.MR.04.06
Know that some numbers including 2, 3, 5, 7, and 11 have exactly two
factors(1 and the number itself) and are called prime numbers.
N.MR.04.07
Solve problems about factors and multiples, e.g., since 100 = 4 x 25,
and 200 = 2 x 100, then 200 = 2 x 4 x 25 = 8 x 25.
N.FL.04.08
Add and subtract whole numbers fluently.
N.ME.04.09
Multiply two-digit numbers by 2, 3, 4, and 5, using the distributive
property, e.g., 21 x 3 = (1 + 20) x 3 = (1 x 3) + (20 x 3) = 3 + 60 = 63
N.FL.04.10
Multiply fluently any whole number by a one-digit number, and a
three-digit number by a two-digit number; for a two-digit by one-digit
multiplication, use distributive property to develop meaning for the algorithm.
N.FL.04.11
Divide numbers up to four digits by one-digit numbers and by 10.
N.FL.04.12
Find unknowns in equations such as a
÷ 10 = 25; 125
÷ b = 25.
Unknowns
in equations tutorial
N.MR.04.13
Use the relationship between multiplication and division to simplify
computations and check results, e.g., 6840 ÷ 20 = (6840 ÷ 10) ÷ 2 = 684 ÷ 2 =
342.
Division
as a multiplication addition problem
N.FL.04.14
Solve applied problems involving whole number multiplication and
division.
Modeled
Multiplication and division story problems
N.ME.04.15
Read and interpret decimals up to two decimal places; relate to money
and place value decomposition.
N.ME.04.16
Know that terminating decimals represents fractions whose denominators
are 10, 10 x 10, 10 x 10 x 10, etc., e.g., powers of 10.
N.ME.04.17
Locate tenths and hundredths on a number line.
N.ME.04.18
Read, write, interpret, and compare decimals up to two decimal places.
N.MR.04.19
Write tenths and hundredths in decimal and fraction forms, and know the
decimal equivalents for halves and fourths.
N.ME.04.20
Understand fractions as parts of a set of objects.
N.MR.04.21
Explain why equivalent fractions are equal, using models such as
fraction strips or the number line, for fractions with denominators of 12 or
less, or equal to 100.
Equivalent
Fraction activities
N.MR.04.22
Locate and compare fractions on the number line, including improper
fractions and mixed numbers with denominators of 12 or less.
N.MR.04.23
Understand the relationships among halves, fourths and eighths and
among thirds, sixths and twelfths.
N.MR.04.24
Know that fractions of the form where mn , is greater than n, are
greater than 1 and are called improper fractions; locate improper fractions on
the number line; express as mixed numbers.
N.MR.04.25
Write improper fractions as mixed numbers, and understand that a mixed
number represents the number of “wholes” and the part of a whole remaining,
e.g., __ = 1 + __ = 1__ .
N.MR.04.26
Compare and order up to three fractions with denominators 2, 4, and 8,
and 3, 6, and 12, including improper fractions and mixed numbers.
N.MR.04.27
Add and subtract fractions less than 1 with denominators 12 or less and
including 100, in cases where the denominators are equal or when one
denominator is a multiple of the other, e.g., 1/12 + 5/12= 6/12; 1/6 + 5/12 =
7/12; 3/10 - 23/100 = 7/100.
N.FL.04.28
Solve fraction problems involving sums and differences for fractions
where one denominator is a multiple of the other (denominators 2 through 12,
and 100).
N.MR.04.29
Solve for the unknown in equations such as: __ + x = __ or __ - y = __ .
N.MR.04.30
Multiply fractions by whole numbers, using repeated addition and area
or array models.
N.MR.04.31
Use mathematical statements to represent problems that use addition and
subtraction of decimals with up to two-digits; solve.
N.FL.04.32
Add and subtract decimals up to two decimal places.
N.FL.04.33
Multiply and divide decimals up to two decimal places by a one-digit
whole number where the result is a terminating decimal, e.g., 0.42 ÷ 3 = 0.14,
but not 5 ÷ 3 = 1.
N.FL.04.34
Estimate the answers to calculations involving addition, subtraction,
or multiplication.
N.FL.04.35
Know when approximation is appropriate and use it to check the
reasonableness of answers; be familiar with common place-value errors in
calculations.
N.FL.04.36
Make appropriate estimations and calculations fluently with whole
numbers using mental math strategies.
Problem-solving
N.MR.04.37
Solve applied problems using the four basic arithmetic operations for
appropriate fractions, decimals, and whole numbers.
Measure using
common tools and appropriate units
M.UN.04.01
Measure using common tools and select appropriate units of measure.
M.PS.04.02
Give answers to a reasonable degree of precision in the context of a
given problem.
M.UN.04.03
Measure and compare integer temperatures in degrees.
M.TE.04.04
Measure surface area of cubes and rectangular prisms by covering and
counting area of the faces.
Convert measurement
units
M.TE.04.05
Carry out the following conversions from one unit of measure to a
larger or smaller unit of measure: meters to centimeters, kilograms to grams,
liters to milliliters, hours to minutes, minutes to seconds, years to months,
weeks to days, feet to inches, ounces to pounds (using numbers that involve
only simple calculations).
Virtual
Manipulatives Converter
Use perimeter and
area formulas
M.TE.04.06
Know and understand the formulas for perimeter and area of a square and
a rectangle; calculate the perimeters and areas of these shapes and
combinations of these shapes using the formulas.
M.TE.04.07
Find one dimension of a rectangle given the other dimension and its
perimeter or area.
M.TE.04.08
Find the side of a square given its perimeter or area.
M.PS.04.09
Solve contextual problems about perimeter and area of squares and
rectangles in compound shapes.
Understand
right angles
M.TE.04.10
Identify right angles and compare angles to right angles.
Problem-solving
M.PS.04.11
Solve
contextual problems about surface area.
Understand
perpendicular, parallel, and intersecting lines
G.GS.04.01
Identify and draw perpendicular, parallel, and intersecting lines using
a ruler and a tool or object with a square (90º) corner. Identify basic geometric shapes and their
components, and solve problems
G.GS.04.02
Identify basic geometric shapes including isosceles, equilateral and
right triangles, and use their properties to solve problems.
G.SR.04.03
Identify and count the faces, edges, and vertices of basic
three-dimensional geometric solids including cubes, rectangular prisms, and
pyramids; describe the shape of their faces.
Recognize symmetry and transformations
G.TR.04.04
Recognize plane figures that have line symmetry.
G.TR.04.05
Recognize rigid motion transformations (flips, slides, turns) of a
two-dimensional object.
Learn
Alberta Math6 – Lesson 17
Represent and
solve problems for given data
D.RE.04.01
Construct tables and bar graphs from given data.
D.RE.04.02
Order a given set of data, find the median, and specify the range of
values.
D.RE.04.03
Solve problems using data presented in tables and bar graphs, e.g.,
compare data represented in two bar graphs and read bar graphs showing two data
sets.